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Hierarchy Organizer Pro

Bring clarity to your Unity Hierarchy with colors, icons and reusable row styles. Move from quick edits to consistent project-wide organization.

English guideSource: Unity 6000.3.13f1 · Editor only13 October 2026
Hierarchy Organizer Pro cover artwork
18 chapters13 UI screenshots1 Editor C# example
PACKAGE DETAILS
Price15$
Direct linkComing soon
VersionNot listed yet
CompatibilityUnity 6000.3.13 or newerEarlier Unity versions have not been tested.Editor-only extension; presentation styling does not ship into a built Player.
ChangelogNo release notes published yet
Support & contactEraganStudio@gmail.com

Make your Hierarchy easier to scan with colors, typography, icons and reusable styles. Work on existing GameObjects, then save the presentation and project metadata alongside your scene.

A clearer Editor workspace#

AreaWhat you can do
PresentationHorizontal gradients, text colors, bold/italic, uppercase display, alignment and native-height Title/Subtitle roles.
OrganizationReusable headers/subheaders, explicit child backgrounds, object counts and metadata notes.
Editor utilitiesOptional activation controls, component mini editing, local tree connectors and a compact scene bookmark bar.
Project dataStore styles/assignments in ProjectSettings; export preset/configuration JSON for backup and sharing.

Styling keeps actual GameObject names, hierarchy structure and components intact. Activation controls and component-property editing explicitly change real objects. Hierarchy presentation itself is Editor-only and does not appear in a built Player.

Choose your starting point#

Two kinds of saving#

Quick and Advanced row edits apply immediately. Settings edits to a reusable style remain a draft until explicitly saved. Profiles and presets apply snapshots; changing the recipe does not rewrite existing assignments.

Save your scene so objects have durable identities, and preserve the related ProjectSettings metadata. Backups, imports & teams explains the separate Settings and Assignments categories.

Before you begin#

The publisher's compatibility statement is Unity 6000.3.13 or newer; earlier Unity versions have not been tested. The supplied English guide inspected Unity 6000.3.13f1 and an Editor-only extension. Styling has no URP, camera, shader or scene-manager requirement. Verify extension combinations in your own project.

The optional code example uses ERAGANX.HierarchyOrganizerPro.Core from the ERAGANX.HierarchyOrganizerPro.Editor assembly. Keep it in an Editor folder/assembly. See Editor C# & API reference.

Adapted from the supplied guide · PDF pages 2–3.View source guide ↗
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