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Packages/Hierarchy Organizer Pro/Installation & setup
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Installation & setup

Import the package, enable styling and open the tools.

English guideSource: Unity 6000.3.13f1 · Editor only13 October 2026

Import the complete Editor extension, wait for compilation and enable styling before editing your first row.

Install and open the tools#

  1. Open your Unity project. The publisher's compatibility statement is Unity 6000.3.13 or newer; earlier Unity versions have not been tested. The guide inspected Unity 6000.3.13f1.
  2. Import or retain Assets/ERAGANX/Hierarchy Organizer Pro/, including Editor, UI resources, Documentation and Licenses.
  3. Resolve Console compile errors, then open Tools > ERAGANX > Hierarchy Organizer Pro > Settings.
  4. Enable styling. In Window & Interaction, choose Quick Window and the default Alt Click gesture.
  5. Work in Edit Mode. Save the scene before expecting object assignments to survive closing/reopening the project.

Menu entryAction
Enable StylingToggle global styling display; a check mark indicates it is enabled.
SettingsOpen the main controller for interaction, profiles, features, icons and data.
DocumentationCurrent source opens Documentation/README.md; the complete supplied PDF sits at the package root.

No runtime setup is needed for styling#

Use existing hierarchy objects. Styling does not require a scene manager, camera, shader, runtime component or URP setup. It belongs to the Editor assembly and remains outside Player presentation.

Verify the import#

Confirm the Tools menu appears, Enable Styling is on and a saved, editable GameObject can open the chosen row editor. If another extension consumes Alt-click, choose a different opening gesture.

Style your first row →

Adapted from the supplied guide · PDF pages 4.View source guide ↗
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